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Starborn Race - Reach for the Stars in D&D 5E

Last post of the week, this time a new race, that belongs to the stars. The kick of inspiration for it was the star shower that happens after slaying Radahn, it just gave me the idea to make a race that actually comes from stars.

The subraces were inspired by the cycle that stars go through, more particularly the path they take to become supernovas. I might make another race, either expend on this particular race and make something that is related to black holes, I'll see. The 3rd subrace is a Patreon exclusive, I have to leave some cool exclusives only for there after all.

I'm working on gravity-based content for now, to make a full compendium when it is done. In the meantime, enjoy!

Take Care!

Starborn

Said to be born of the stars, starborns are found on sites where meteors crashed, making them exceedingly rare specimens. Most of them came to be during the rain of falling stars, when the Starscourge was slain.


Traits


  • Ability Score Increase. Your Charisma score increases by 2.

  • Age. Starborn mature much slower than humans, reaching adulthood after 200 years, they can live up to 2000 years old.

  • Size. Starborn have the same range of height and weight as humans. Your size is Medium.

  • Speed. Your base walking speed is 30 feet.

  • Darkvision. Your eyes were made to see through the darkness of space. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

  • Shard of Infinity. You are born of the galaxies and their endless void. You have resistance to cold damage.

  • Astral Being. You are extremely aware of the force that gravity exerts upon you.You have advantage on saving throws against being knocked prone or moved against your will.

  • Languages. You can speak, read, and write Common and Celestial.


Nebula Subrace Traits

  • Ability Score Increase. Your Strength score increases by 1.

  • Astral Attraction. Starting at 3rd level, you can use your action to unleash the potential energy within yourself, causing your body to explode in both size and power. Your transformation lasts for 1 minute or until you end it as a bonus action. When you first transform, each creature other than you in a 10-foot radius centered on you must succeed on a Dexterity saving throw or take a number of d6s of fire damage from the explosion equal to your proficiency modifier. During the transformation, you shed bright light in a 10-foot radius and dim light for an additional 10 feet. You generate a powerful gravitational field that attracts foes. The area within a 20-foot radius centered on you is considered difficult terrain, except for you. Hostile creatures within that radius must succeed on a Strength saving throw at the end of each of their turn, or be pulled in a straight line to an empty space within 5 feet of you. Once you use this trait, you can't use it again until you finish a long rest.


Giant Subrace Traits

  • Ability Score Increase. Your Constitution score increases by 1.

  • Explosive Growth. Starting at 3rd level, you can use your action to unleash the infinite energy within yourself, causing your body to explode in both size and power. Your transformation lasts for 1 minute or until you end it as a bonus action. When you first transform, each creature other than you in a 10-foot radius centered on you must succeed on a Dexterity saving throw or take a number of d6s of fire damage from the explosion equal to your proficiency modifier. During the transformation, you shed bright light in a 30-foot radius and dim light for an additional 30 feet. Your size expands, increasing your size, you become Large. If there isn't enough room for you to expand your size, you attain the maximum possible size in the space available. In addition your melee attacks deal additional damage equal to your proficiency bonus. Once you use this trait, you can't use it again until you finish a long rest.


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